To me one of the most addictive games I have owned, The Division is a love/hate relationship. In my experience with the game, I have lost track of how many times the servers have booted me from the game and sometimes all the way back to my Playstation screen (with the option to report the issue). I see Delta, Mike and other named errors in my sleep because they have been so frequent. Why does Ubisoft make such glitchy games? Why can they not get their product right or closer to right the first time?
I understand with games there are going to be some patches, no matter who the developer is. However as many issues as this game displayed, it leads me to believe that there was a "rush job" on the front end. Ubisoft is in danger with me and I would venture to guess, sarcastically, a few more - of potentially losing some followers if they don't get their act straight. Highly acclaimed AC Unity and now highly praised Division are strike one and strike two in my book against Ubisoft as their glitchiest or problematic games.
I don't know if Ubisoft has done a demographic study or not, but there are a lot of gamers out there that are well above the teenage bracket playing their games. With that in mind, why not be a whole lot more product conscience on the front end so the customer gets their money's worth and Ubisoft keeps more loyal followers to their brand.
With all this in mind....when the game does behave, it is a joy to play, hours on end with friends and sometimes solo. There are improvements I would suggest, but I will save that for another day. So, for now it is a tug-of-war, glitches vs. gameplay...The Division, a Love/Hate Relationship.
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